this post was submitted on 22 Sep 2023
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Link to the official post: https://blog.unity.com/news/open-letter-on-runtime-fee
It still doesn't return the broken trust or conformation that the people running Unity are insane, but this is a good move and devs don't need to alarmingly port their current projects to other engines.
Translation: damn, we really didn't get away with this.
Good. This is how it should've been from the start. If they bake that into the license I think people will be comfortable staying on Unity for the time being.
Also good. It should've been revshare from the start. I still don't understand how they would trust self-reported numbers but we'll see.
These are good changes. The damage isn't undone but at least current Unity devs won't be thrown under the bus.