this post was submitted on 13 Sep 2023
88 points (100.0% liked)

movies

22818 readers
5 users here now

Rules for Movies & TV Discussion

  1. Any discussion of Disney properties should contain a (cw: imperialism) tag. If your post isn't tagged appropriately it will be removed.

  2. Anti-Bong Joon-ho trolling will result in an immediate ban from c/movies and submitted to the site administrators for review.

  3. On Star Trek Sunday only posts discussing how we might achieve space communism are permitted. Non-Star Trek related content will be removed and you will be temporarily banned until the following Sunday.

Here's a list of tons of leftist movies.

AVATAR 3

Perverts Guide to Ideology

founded 5 years ago
MODERATORS
 

Scooby Doo, Where Are You! is the first incarnation of the long-running Hanna-Barbera Saturday morning cartoon Scooby-Doo. It premiered on September 13, 1969 at 10:30 AM EST and ran for two seasons on CBS as a half-hour long show. Twenty-five episodes were produced (seventeen in 1969-1970 and eight more in 1970).

Scooby-Doo, Where Are You! was the result of CBS and Hanna-Barbera's plans to create a non-violent Saturday morning program, which would appease the parent watch groups that had protested the superhero-based programs of the mid-1960s. Originally titled Mysteries Five, and later Who's S-S-Scared?, Scooby-Doo, Where Are You! underwent a number of changes from script to screen (the most notable of which was the downplaying of the musical group angle borrowed from The Archie Show). However, the basic concept—four teenagers Fred, Daphne, Velma, and Shaggy, along with a large goofy Great Dane, Scooby-Doo, solving supernatural-related mysteries—was always in place. Character development was not a major focus of early sitcoms (especially animated cartoons), so little was offered about the personal lives of the Mystery Inc. members before the show, aside from the obvious (i.e. they are high school students). Also, each episode is a self-contained story, with connections to previous or future episode. (A story arc for the franchise did not exist until Scooby-Doo! Mystery Incorporated, which is essentially a reboot with everything that WAY didn't have or wasn't allowed to.)

Writing

  • Scooby-Doo creators Joe Ruby and Ken Spears served as the story supervisors on the series. Ruby, Spears, and Bill Lutz wrote all of the scripts for the seventeen first-season Scooby episodes, while Ruby, Spears, Lutz, Larz Bourne, and Tom Dagenais wrote the eight second-season episodes. The plot varied little from episode to episode. The main concept was as follows:

  • The Mystery Inc. gang turn up in the Mystery Machine, en route to or returning from a regular teenage function when their van develops engine trouble or breaks down for any of a variety of reasons (overheating, flat tire, etc.), in the immediate vicinity of a large, mostly-vacated property (ski lodge, hotel, factory, mansion, etc.).

  • Their (unintended) destination turns out to be suffering from a monster problem (ghosts, Frankenstein, Yeti, etc.). The kids volunteer to investigate the case.

  • The gang splits up to cover more ground, with Fred and Velma finding clues, Daphne finding danger, and Shaggy and Scooby finding food, fun, and the ghost/monster, who gives chase. Scooby and Shaggy in particular love to eat, including dog treats called Scooby Snacks which are a favorite of both the dog and the teenage boy.

  • Eventually, enough clues are found to convince the gang that the ghost/monster is a fake, and a trap is set to capture it.

  • The trap may or may not work (more often than not, Scooby-Doo falls into the trap and they accidentally catch the monster another way, usually if the plan is explained in detail before attempted execution it fails). Invariably, the ghost/monster is apprehended and unmasked. The person in the ghost or monster suit turns out to be an apparently blameless authority figure or otherwise innocuous local who is using the disguise to cover up something such as crime or a scam.

  • After giving the parting shot of "And I would have gotten away with it too, if it weren't for you blasted meddling kids" (sometimes adding "...and your stupid dog!"), the offender is then taken away to jail, and the gang is allowed to continue on their way to their destination.

Megathreads and spaces to hang out:

reminders:

  • 💚 You nerds can join specific comms to see posts about all sorts of topics
  • 💙 Hexbear’s algorithm prioritizes comments over upbears
  • 💜 Sorting by new you nerd
  • 🌈 If you ever want to make your own megathread, you can reserve a spot here nerd
  • 🐶 Join the unofficial Hexbear-adjacent Mastodon instance toots.matapacos.dog

Links To Resources (Aid and Theory):

Aid:

Theory:

now all fediverse discussion will be considered a current struggle session discussion and all comment about it are subject to be removed and even banning from the comm.

have all of you a good day/night meow-coffee

you are viewing a single comment's thread
view the rest of the comments
[–] Frank@hexbear.net 2 points 2 years ago

The properties of pig iron are good for some things, bad for others. It's extremely brittle and cannot be worked by forging. It'll just shatter. It's good for some kinds of castings that aren't subjected to certain kinds of stress, but for anything that you'd use steel for it's material properties are extremely unsuitable.

Processing iron in to useful steel is a pretty complicated metallurgical process. Just getting steel is something you can do in your back yard with a little know how and pretty simple materials, and that's totally suitable for making knives and nails, but if you want steel of good and consistent quality you need metallurgists who know what they're doing, and usually some pretty capital intensive facilities. And you do need steel of good and consistent quality if you're building big industrial machines and heavy industry stuff out of it. Flawed or low quality steel can fail in some really bad ways.

As previously mentioned, I have no idea how much truth, if any, there is to the communism no spoons thing, but a bunch of amateurs melting down random iron implements in backyard furnaces isn't going to produce useful metals. Most people just don't know what they're doing and wouldn't have the necessary machines to control the process if they did. The useful qualities of different kinds of steel and iron often rely on the inclusion of relatively small amounts of different elements to form different alloys. Like steel is iron with a few percentage points of carbon in it. Too much carbon and you get brittle pig iron that's not good for much other than re-processing. Too little carbon and you just have iron, which is useful for a lot of things but isn't nearly as tough or hard as steel. A percentage point or two of carbon in either direction makes the difference. And then you get in to alloying with things like nickle to make stainless steel, or chrome or molybendium or tungsten to make various kinds of specialist steels. There are literally hundreds if not thousands of different steel alloys with different properties that make them desirable for different purposes.