this post was submitted on 13 Sep 2023
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[–] Diabolo96@lemmy.dbzer0.com 141 points 2 years ago (12 children)

We need to make Godot the biggest engine for indie devs just like how blender is the go to 3d modeling software.

[–] colourlesspony@pawb.social 54 points 2 years ago (1 children)

Godot is fantastic! I really want it to become the Blender of game engines.

[–] ICastFist@programming.dev 18 points 2 years ago (1 children)

Speaking of, it does have great integration with Blender. By default, you'll want to import 3D stuff as .gltf, but if you have blender installed, Godot/Blender will automagically import .blend files as .gltf

[–] AdmiralShat@programming.dev 11 points 2 years ago

Just to add, there was a post i saw where someone got Geometry Nodes working in godot through .blends. They're static in Godot, but as soon as you save in Blender, it updates in godot without export

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