this post was submitted on 11 Sep 2023
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Starfield

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[–] djsoren19@yiffit.net 45 points 2 years ago (10 children)

Don't worry though, Todd Howard himself said that Bethesda definitely did a lot of work on optimizing Starfield. This is all still the fault of the end users, who just need to "upgrade their hardware." Just ignore the decrepit Gamebryo engine that still has all the same old bugs and quirks that it's had for nearly two decades.

[–] Neato@kbin.social 10 points 2 years ago* (last edited 2 years ago) (5 children)
[–] Stovetop@lemmy.world 6 points 2 years ago (3 children)

I mean, to their credit, the game is relatively bug-free. Still a few oddities here and there and AI that probably needs a tweak or two, but otherwise it's been stable for me and I've not soft locked myself out of major quests...yet...

[–] MoonRaven@feddit.nl 1 points 2 years ago (1 children)

I've had 2 main quest lines that completely broke. The first I could fix with commands, the other one I could not. So consider yourself lucky so far.

[–] Unaware7013@kbin.social 1 points 2 years ago* (last edited 2 years ago)

Out of curiosity, what were your two issues? The only one I've experienced is groundpounder (side quest) locking in a couple spots. Other than that and CTDs (because I'm under minspec), it's been basically big free for me too.

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