this post was submitted on 10 Sep 2023
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If they're using the same combat AI they've been using since the 16th century their AI is capable of being much better than this. It seems like they've turned down all the parameters until they might as well be off. Speed of reaction to the player, intervals at which they fire their guns, interval for seeking cover and repositioning, it's all turned way down.
Religion works in TES because you can, and frequently do, interact with the gods. Whether Talos and Tiber Septim are the same entity has major metaphysical ramifications on the world. Like, if the Thalmor can make Talos and Tiber Septim be different entities through magical Dragon Break fuckery it might allow them to unmake hte world. Religions in space are kind of silly. Like you went to Heaven, god isn't there, why are you still doing this?
The ai is weird because its practically passive. AI in games just keeps getting worse and worse ots kinda sad. I had to up the difficulty to give them a chance to land a hit on me and even then I had to stand still
FPS ai really peaked with the original FEAR. Which is wild because most of the “smart ai” in that game is a well-crafted illusion.
Even then they actually interacted with the environment - breaching doors, knocking over furniture, improvising cover, exploding walls. Combat environments feel so static in most games, like all the objects in your surrounds are either immutable and unbreakable, or are just there to demonstrate havok physics and go flying around like they’re filled with helium