this post was submitted on 07 Sep 2023
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PC Master Race

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lol. has anyone found ways to optimize starfield for their pc, like reducing stuttering, FPS drops, etc?

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[–] DrWorm@lemmy.world 3 points 2 years ago (8 children)

Rage??? Wasn't Rage open world?

[–] 520@kbin.social 2 points 2 years ago* (last edited 2 years ago) (7 children)

Kind of. It was more smaller locations linked together by loading screens a la Borderlands 2 rather than the typically seamless worlds Bethesda are usually known for. Although you could definitely argue that this was the approach taken by Bethesda for Starfield.

[–] Blackmist@feddit.uk 1 points 2 years ago (6 children)

Wasn't the drivable overworld one big map? I honestly can't remember now, it's been so long since I played it.

I do remember them harping on about "megatextures" and what this seemed to mean is that just turning on the spot caused all the textures to have to load back in as they appeared. I dunno if they abandoned that idea or improved it massively, but I don't remember any other game ever doing that.

[–] Tau@sopuli.xyz 1 points 2 years ago

IdTech 7 does not use megatextures, the last engine to use it is IdTech 6

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