this post was submitted on 06 Sep 2023
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It's one of the better 4X space games if you're more of a builder than a fighter. The economic meta is fun, building space stations and trade/mining fleets. Combat is limited by wonky AI. However the game is pretty genericised. All faction interactions, station layouts, and experiences are more or less the same with only minor aesthetic variations. The DLC balloons the cost to the point that you think you're getting a Paradox game but every country is Germany. I pirated it and wouldn't buy it unless it's on deep discount.
edit: The exploration is also generic. Every sector feels more or less the same with few exceptions in the form of sectors that damage your ship. There are just ones with resources and ones with multiple adjacent factions that sometimes clash.
Curious. Is it really a 4x game ? I assumed its more of a rpg with some empire/trade management. I will fully admit I havent looked deeply into it. Just thought the fine folks on Hexbear might have more to say about it.
yeah I wouldn't call it 4x, more like mount and blade in space + you can issue direct orders to lieutenant npcs who can be running other ships/space stations etc.