this post was submitted on 02 Sep 2023
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chapotraphouse

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[–] UlyssesT@hexbear.net 50 points 2 years ago (2 children)

How many people do you think would still get a brain chip from him?

At least as many that are still putting money into Star Citizen.

[–] Colorcodedresistor@lemm.ee 32 points 2 years ago

Star Citizen will have its own chapter in the annals of awful history, right before GTA Online and After Rust and 7dayz. I shall title my book 'Forever alphas a How to make money hand over fist by promising endlessly and delivering little to nothing'

[–] envis10n@lemm.ee 14 points 2 years ago (1 children)

Hey now, I enjoy Star Citizen when it's not completely bugging out or disconnecting me.

Should you pour money into the project though? Probably not.

[–] UlyssesT@hexbear.net 32 points 2 years ago (1 children)

Totally, go for that.

Don't give Chris Roberts any more money than you already have, that's my take.

[–] envis10n@lemm.ee 8 points 2 years ago (2 children)

The game is like 90% setup and staging with bugs stopping you, and 10% fun and engaging gameplay. That 10% has so much promise, I just wish they would cut the bullshit and make a fucking game already.

[–] UlyssesT@hexbear.net 13 points 2 years ago (1 children)

The space fascism with corporate characteristics backdrop and Chris Roberts putting himself in the lore as the setting's Elon Musk was pretty awful though.

https://starcitizen.tools/Chris_Roberts_(lore)

[–] envis10n@lemm.ee 3 points 2 years ago (1 children)

Oh for sure. I'm not a fan of Roberts, and in-game I play as a character that does everything possible to fight the corporate interests.

[–] UlyssesT@hexbear.net 2 points 2 years ago (1 children)

Yet you automatically wear a mobiGlas(tm)(r) like everyone else even while ostensibly being an outlaw, wearing a corporate tracking device. Curious! very-intelligent

[–] envis10n@lemm.ee 1 points 2 years ago (1 children)
[–] UlyssesT@hexbear.net 1 points 2 years ago* (last edited 2 years ago) (1 children)

That's actually a damning thing about it: the company that makes the eternal (pre, because it's not feature complete) alpha wants it to seem deep and complex as a setting but it's a lot of aging 90s mall aesthetics and Silicon Valley techbro motifs.

[–] envis10n@lemm.ee 1 points 2 years ago (1 children)

No, my roleplay is not that deep.

I hate Star Citizen as a project, and I would never defend Roberts / Cloud Imperium.

What I do love is the complexity of certain game features, and exploring the system with my friends. I backed the project 10 years ago because it came with a copy of Squadron 42, with their Persistent Universe stuff being just a bonus. Admittedly I didn't do much research into the project, and it wasn't very expensive for a gamble to me at the time. I'm unhappy with the results 10 years later, but I get a small amount of joy out of playing it every so often.

[–] UlyssesT@hexbear.net 1 points 2 years ago

You do you, then.

complexity of certain game features

I hope you don't mean The River(tm) or the privatized prison gameplay (with janky scripted and fixed-in-place escape route that never changes) for people that dare to pvp.

[–] Tankiedesantski@hexbear.net 9 points 2 years ago

Sounds like it's Skyrim Modding: The Game.