this post was submitted on 14 Aug 2023
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4e changed a lot of things in an attempt to solve many of the problems with 3.5:
4e also had its share of problems, however, which turned many people off:
The biggest issue facing 4e was that WotC's business model during the 3e/3.5e era had been to publish dozens of books non-stop, and 4e was in no way backwards compatible. The licensing that had allowed 3rd party publishers to make stuff for 3.5e was generous enough for Paizo to make Pathfinder 1e, and an extremely large share of then-current players went to play PF instead. As for 5e's popularity, it benefits from several things imo. First, it's the current edition of the game, which means any new players will gravitate to it by default. Second is the effect of big-name actual plays like Critical Role, The Adventure Zone, or Dimension 20 which serve as excellent (if unrealistic) marketing. Lastly, nerd shit has gradually become more accepted in general, and so the audience for people who play D&D has increased.
bruh
lol thanks for the in-depth answer!