this post was submitted on 09 Apr 2026
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There are recompilation tools in some form; there’s a version of the C64 speech synthesiser SAM somewhere on Github that has been translated into very unreadable C code with global variables for the 6502 registers and 64K of RAM and C code that does the equivalent of 6502 instructions (I think the ST* instructions that touch the SID have been replaced with audio-writing code). For games, presumably you’d want this sort of thing with some libraries that do VIC-II graphics, SID audio, simulate hardware interrupts and such.