this post was submitted on 05 Apr 2026
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Steam Hardware

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[–] BigTrout75@lemmy.world 24 points 13 hours ago* (last edited 13 hours ago) (2 children)

That's a great idea. I wonder if it will make developers consider optimizing their games more.

[–] HouseWolf@pawb.social 2 points 4 hours ago* (last edited 4 hours ago)

Depends if Valve also require disclosure if "frame-generation" was used in the benchmark.

Very easy to claim a game runs at 4K 60fps when it's actually 720p 30fps with blurry up-scaled frames in-between.

[–] Anarki_@lemmy.blahaj.zone 8 points 12 hours ago (1 children)

I highly suspect it'll lead to less than serious developers finding a way to trick this system.

[–] pivot_root@lemmy.world 8 points 12 hours ago

Valve HATES this ONE TRICK to DOUBLE YOUR FPS INSTANTLY!

  1. Render scene to texture
  2. Copy texture to frame buffer, present it, wait for vblank (x2)
  3. Repeat from step 1.