this post was submitted on 03 Apr 2026
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[–] myrrh@ttrpg.network 8 points 11 hours ago (1 children)
[–] Ghostie@lemmy.zip 6 points 10 hours ago (2 children)

I like when my monk players take 15 minutes to decide what to do only to end up punching a bunch of times and end their turn.

[–] Susaga@sh.itjust.works 1 points 1 hour ago

I think that has less to do with monks and more to do with your players.

[–] myrrh@ttrpg.network 3 points 10 hours ago

...most folks don't like that...