this post was submitted on 01 Apr 2026
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I mean, if the game engine is the issue you're worried about, people had already been working on Free Software WarCraft/StarCraft clones almost a decade before the Spring Engine existed. https://stratagus.com/stargus.html
Yeah my point is why do people keep insisting st failing at reinventing the wheel as an indie company here?
There are plenty of wheels that already exist that would serve as a much more focused starting point for a new game company.
Beats me; I wasn't trying to talk about that. I was just pointing out that StarCraft and TA (and therefore their Free Software successors), despite both being RTSs, are different enough from each other that it doesn't necessarily make sense to try to share a codebase between them.