this post was submitted on 31 Mar 2026
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Voices of the Void

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Welcome to the unofficial Fediverse community for Voices of the Void (VOTV)! Download the game here.

(if your instance does not support posting to groups, you can post into this community by mentioning it just like you would any other user)

founded 2 months ago
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===================
= 0.9j MEGATHREAD =
===================

This build is likely the new stable, and is out on the main itch.io page!

A new save is STRONGLY recommended, but probably not absolutely necessary. There may be issues when using saves from previous shadow test builds. Please test if any bugs you are reporting occur on a fresh save before reporting.

IMPORTANT: If migrating from an earlier version, DETATCH ALL ATV UPGRADES before loading the save!! You can put them back on once the save is loaded.

Download link: https://mrdrnose.itch.io/votv

Changelog:

Fixed:
>sleeping on the ground after ragdoll kills you
>the game autosaves during the pause
>nailing to static stuff makes them non static
>hooks and ropes detach frozen objects
>nails and pins dont attach to frozen and static props
>tutorial spider
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[–] GroupNebula563@indie-ver.se 1 points 2 days ago* (last edited 2 days ago)
========
= 0.9e =
========
Fixed:
>Water reflections/refractions
>Reverse craft duping "deplete-able" items 
>HOOKS
>Moon rendering behind the stars
>Moon texture
>Kerfuro Kilo path
>Signal levels affecting signal selling prices incorrectly
>Erie banging at the cremator door causes the player to trip over
>Flooded basement makes the breaker waterlogged too early
>Erie Zone graffiti
>"Clean trash" functions in the reset menu
>Vending machine returning 1 coin instead of 2 coins
>Transformer making an activation sound when its being used at any point
>Kerfuro not receiving damage from killer wisps and gray boars
>Trash bin lids getting stuck inside the trash bin
>Item descriptions for Custom Content related items
>Desk lamp and coffee machine pickup
>Infinite cookie dough
>Floppy disks lose data when placed by using R into the floppy slot
>Chair sitting icons visibility
>The spawn of the Yellow one
>The scary one
>"Stop Recording" button in settings breaks the UI
>Drone camera position
>Tutorial triggers
>Alpha base geometry
>Egg and feathers spawn rate
>Farm plants collision after save and load
>Shrimp pack pricing
>Fixed detailed rain collisions with some static objects in the base
>Printed objects detach after save and load from nails and hooks
>Wind not affecting the flags
>"Show hover text bounding box" setting
>Gamer KerfurO skin facial animations
>"Swimming in a bucket" glitch
>The footsteps note uses wrong location
>Typos on the texture of the signal table\workstation
>Buying paper from the store gives nothing
>Asmodena hating Kerfur
>Madness combat guns cannot be used in story during the event
>Tutorial Areas 

Changed:
>Water
   -Reflections and refractions
   -Underwater overlay
   -Physical river force
   -Added underwater particle effects
>Hazmat suit and scuba mask screen overlays
>Drum barrel model
>Caves
   -Added 1 object
>Coal veins logic
>Intro popups text
>Coordinate tower and radio tower decay
>Object sizes in the store
>Heavy objects being dropped out of the drone bag on spawn
>Signal gathering screen background brightness and animation
>Flashlight UI text is now getting highlighted when flashlight is in use
>Renamed gir plush
>Unlocked physgun in sandbox by default
>TVs
   -Added "squeeze/ratio" setting
   -Volume, squeeze and brightness are getting saved
>Radio tower panel model
>Mynet KerfurO skin visual effects
>Sleeping cam angle and position
>Position of the radiator in the breakroom on the first floor
>Increaased doohickey spawn
>Signal table/workstation layout
>Added categories to the keybinds UI
>Settings
   -Added 7 settings
>Concrete bags
   -Added an ability to transfer concrete in and out between two concrete bags
>Increased cap for Screen Resolution and FOV settings
>Madness combat grunts despawn when the event is finished
>The Evil design
>Physical ragdolls now keep their pose after save and load
>Clean water in the shower changed to shitwater aka the dust and paper shower tea 

Added:
>4 objects 

========
= 0.9f =
========
Fixed:
>administraion typo
>inventory overflows after save and load
>satellite display on the coordinate panel doesnt respect the colour scheme
>bad sun doesnt work
>0 hold delay prevents from using anything
>When using the Signal Room PC while holding a notepad I right-clicked while on the PC and it opened the notepad and made the PC Screen permanently black
>ATV container glitches
>ATV bouncing due to lag spikes
>Holes in the base model
>1 april event
>Lamppost Floating Near Satellite Charlie
>Ariral legs keeps spawning after save and load
>RGB switch setting doesnt affect kerfuro
>tutorial trigger broken "signalFound" tag not found
>broken nav mesh around the fallen tree
>reset settings kills colour filter
>tutorial secret rad cans are not working
>Signal image screen is low res
Heavy objects can be held
>electric sockets position in the signal room
>fire extinguishers keeps firing after save and load
>No interaction/unable to interaction with the drive box in the tutorial
>wind and rain muffling isnt working after save and load
>objects doesnt float on water after save and load
>flatgrass, flatshit, flatwater, nevada, flatsky sandbox maps
>prcessing level cap lights on the signal workstation
>Cremator

Changed:
>Map
   -Added new location
>Moon phase dependent event timings
>Shower shitwater is less glossy
>Cave walls
>Large garbage containers affect nav mesh
>Large garbage containers act like open containers
>Player default walkable slope
>Drone delivery moved to 6 am
>water splash effects for the shower
>Workbench craft zone got better visuals
>Money stack descriptions
>Media tab on PC interface
>RGB-less pixel screen brightness
>Drone volume

Added:
-2 settings

Removed:
>Green cursor on PC

========
= 0.9g =
========
Fixed:
>Glass debris drop from trash piles
>Dreams teleporting you to the shitter and killing you 
>Some settings are not being applied
>Satellite hashcodes
>Arirals intercepting shrimp bought from the store
>Signal object screen flashing noisy image after save and load
>Vending machines balance wasnt saved
>Cremator ignoring items inside after save and load
>Hitting the village church makes it explode [NEW]
>Trees and plants grow instantly after save and load [NEW]
>Various glitches related to farming plants [NEW]
>Faucet cannot be taken out of the ground [NEW]

Changed:
>TV, Radio links, and camcoder output message dont display the pc username
 
Added:
>3 settings
 
Removed:
(nothing)

========
= 0.9h =
========
Fixed:
>Mailbox not working
>Password locks can be used from afar
>PC and other object not staying on the default position
>Him under table
>Wall signs not changing skins after save and load
>Beehives not spawning on spring pine trees
>Beehives spawning outside the fence
>Tutorial lighting
>After using an item like papers and camcoders, the input is stuck rotating grabbed items
>Player slides off the platform in boulders dream
>Triggers and shit idk im tired

========
= 0.9i =
========
Fixed:
>things

Changed:
>stuff

Added:
>shit

Removed:
>herobrine

========
= 0.9j =
========
Fixed:
>sleeping on the ground after ragdoll kills you
>the game autosaves during the pause
>nailing to static stuff makes them non static
>hooks and ropes detach frozen objects
>nails and pins dont attach to frozen and static props
>tutorial spider