this post was submitted on 27 Mar 2026
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I'm tolerant of jank if the game is well-structured or made by a small team. It doesn't mean it has to be cheaper, but the price really helps and shows how greedy those big AAA titles are.
Some AAAs fill the game with functionalities or characteristics. It creates intricate stories supposed to please everyone. Gaming is becoming a culture asset.
I feel the same way about indie books. The "AAA" books tell stories about worlds that I really don't care about. It doesn't matter how much money you put into it, they were just not made for me.
Indie titles (and books) fill this gap. I feel welcomed by some games and this matters more than any attention-locking they could put into their games for gameplay, or stories they construct.
Books (and therefore stories) are Supposed to reach just some people. How the heck could you create a story that satisfies everyone? It just doesn't happen. It's culture.
As an article that was published here on Lemmy talks: "When you read a book, you're conspiring with the author" for a reality. So it is with some videogames. And as I said, videogames are becoming culturally relevant, so all the big companies got their claws on it, you can't expect it to be untainted.