this post was submitted on 25 Mar 2026
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[–] RamenJunkie@midwest.social 5 points 6 days ago (1 children)

Use your first round to cast Slow on the Monk.

[–] AngryCommieKender@lemmy.world 3 points 6 days ago (1 children)

Lol, I'm pretty sure that it wouldn't have even phased him at that level. I preferred casting direct damage force/sonic spells. One shot the big bad was my favorite tactic, and the DM claimed he was trying to make the encounters hard to deal with. If I let anything live for more than one turn of hostilities, they probably would have been.

[–] RamenJunkie@midwest.social 2 points 5 days ago

I mean, one shotting you ally monk also works to stop them from stealing initiative but it feels a little chaotic evil.