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Nvidia Announces DLSS 5, and it adds... An AI slop filter over your game
(www.digitalfoundry.net)
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I agree, but also I see the other side. This is actually a neat usage of AI, it's not slop in my book, it's akin to upscaling.
That being said, those limitations are what drove the original artwork. The artists used those limitations to make the styles and characters we now love.
Master chiefs classic armor was just as much designed my the polygon limitations as much as what they imagined could be done
Exactly, this is forcing lowest-common denominator instagram art "style" onto existing art. Should we do this for all the paintings in the Louvre too? It would be more realistic that way, right?