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Nvidia Announces DLSS 5, and it adds... An AI slop filter over your game
(www.digitalfoundry.net)
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To be fair though, this is the kind of AI enhancement that could be an actual enhancement.
Most AI solutions are a race to the bottom strategy. They claim to reduce a little of the quality of the product and also massively reducing cost (where in reality it’s a massive reduction in quality and costs a decent bit).
This is what I imagined the AI revolution would look like 10 years ago, having AI enhance the product on top of the same level of quality as before, not really trying to get rid of the artists and developers.
Having said all that, the faces looked kind of creepy…
I agree, but also I see the other side. This is actually a neat usage of AI, it's not slop in my book, it's akin to upscaling.
That being said, those limitations are what drove the original artwork. The artists used those limitations to make the styles and characters we now love.
Master chiefs classic armor was just as much designed my the polygon limitations as much as what they imagined could be done
Exactly, this is forcing lowest-common denominator instagram art "style" onto existing art. Should we do this for all the paintings in the Louvre too? It would be more realistic that way, right?