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Larian drops Series S split-screen as "solution" to bring Baldur's Gate 3 to Xbox this year
(www.eurogamer.net)
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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So feature parity wasn't as important as getting at least some sales, eh Phil? Tired of having the S make Xbox look bad?
But isn't the S a lower powered device? Or am I mistaken?
The original idea mandated by Microsoft was that Xbox games need to support Series S as baseline, and then the Series X version would just be prettier/faster than Series S. But the two versions are expected to have the same features/compatibility.
Dropping splitscreen support for just the Series S but keeping it on the Series X seems like it might run afoul of Microsoft's policy in that regard, but I think Microsoft is likely to let it slide given the embarrassment of not having what is likely to be the most popular game of the year on their console at all otherwise.
If they wanted that they needed to offer CPU parity.
This is the right call.