this post was submitted on 10 Mar 2026
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Fallout

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The Commonwealth is no joke

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[–] jtrek@startrek.website 27 points 3 weeks ago (9 children)

Nonsense.

First of all, it's a quick-save game. There's almost no meaningful stakes. Even if someone turned out to be a synth that betrayed you, at worst you'd just go back to the last auto save.

Second, even if they did the combat is so janky you'd probably get shot a couple times, realize what's happening, and then win the fight anyway.

Third, that never happens.

The whole game is an incoherent mess. It's three under baked games in a trench coat.

[–] Honytawk@discuss.tchncs.de 7 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

If you save-scum then that is on you for not knowing how to play a role-playing-game.

Making non-optimal choices is part of the gameplay to weave better stories.

[–] undrwater@lemmy.world 3 points 3 weeks ago (1 children)

"save scum" is a new term for me. Is it similar to "save spamming"?

[–] Flamekebab@piefed.social 6 points 3 weeks ago

Reloading saves until you get the outcome you're after.

[–] jtrek@startrek.website -2 points 3 weeks ago (1 children)

The game is designed around save scumming. There's no mechanism to follow dying or failure. There are instant death scenarios. It's not a good game.

[–] BradleyUffner@lemmy.world 5 points 3 weeks ago (1 children)

There are instant death scenarios.

Ahh yes, dying because you walked up to a car incorrectly and the physics glitched out. Good times!

[–] funkless_eck@sh.itjust.works 3 points 3 weeks ago

car, bucket, pebble...

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