this post was submitted on 04 Mar 2026
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RimWorld Gallery

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RimWorld colonies can look awesome, awful, impressive, dull, overwhelming, lame, stunning, boring, intriguing, uninteresting, legendary, whatever. If you have a render of a RimWorld colony, feel free to post it on Rimworld gallery! If you are in doubt about posting, please read below. Please note: screenshots are not hi-res & will be removed

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Having trouble posting? To post a render please go directly to rimworld.gallery and read the rules and instructions there. Uploading on your federated server may fail due to file size limits

Rules

PLEASE ONLY POST RENDERS Watch the HOW-TO VIDEO or read the instructions

All colonies are welcome here. If you are playing it and like it, so will we.

1. High resolution renders only No screenshots, please use PR (Steam / GitHub) to make renders. Here's tips for the settings. You may upload regular/additional images in the comments

2. Post the entire map or as much as possible of the surrounding terrain. If surrounded by mountain and/or ice, modest cropping is allowed. Please keep the render square.

3. Use descriptive titles Think colony/seed name, colonist count, biome, background info etc.. So not: 'I was told to post this here'. 'The others are probably better.' Or without any additional info: 'My current or last colony'

4. Repost? After significant expansion Reposting from /r/RimWorldPorn is allowed without restrictions A new post of your expanded colony is welcome. To prevent spamming the feed, not too often. If you've posted elsewhere or want to: It is ·YOUR· colony, so if you want to (re)post it anywhere else, don't let anyone stop you!

5. Ships must be landed Complete ships may be posted only when landed on a non icy tile. Instruction video

6. No plagiarism If you share someone else's render, give the original builder credit.

7. Self promotion RimWorld related self promotion is allowed, like for Twitch, YouTube etc; in the comments of a render relevant to your work, posted by you, once per colony. Wiki link · · · ·

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My first (and maybe last) medieval colony. It was fun and was quite interesting in comparison to my average high-tech runs. As seen though, I had to call quits as due to whatever issue the game was unplayable (even in old saves) and this was the last picture I could take of it functioning

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[–] SlyLycan@lemmy.dbzer0.com 1 points 4 weeks ago (3 children)

Do you make your paths by hand, or is there some sort of mod that randomizes the tiles from a selection like the Minecraft trowel mod?

Either way glorious colony, makes me jealous of how good your aesthetic is!

By chance have a mod list available for this?

[–] Wasrong@rimworld.gallery 1 points 4 weeks ago (1 children)

Sup - first off, all the paths (and basically everything in the colony really, including vegetation) was placed by hand, and thanks! On regards to the modlist though, most mods I used are the average medieval ones. I'd not like to share it given the game is unplayable now as mentioned, and I still can't quite figure out what happened to the safe

[–] SlyLycan@lemmy.dbzer0.com 1 points 4 weeks ago (1 children)

Haha no problems, understandable! I was asking about the not list mostly to find the paths as well as those awesome trees.

And quite that's impressive. I'm not artistically inclined for that kind of stuff so it's always crazy to me to see how well some people can make stuff look!

[–] Wasrong@rimworld.gallery 2 points 4 weeks ago

Oh! The paths (farm ones) are Natural Paths > Farm Paths, and for the rock ones I used a combination of around 4 tiles from Medieval Overhaul with Marble. On regards to the trees, they're called "Majestsic Foliage", pretty good texture overhaul for most trees!

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