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i simply do not hear enough people talking about Outer Wilds, i know it released in the same year as the AA game by Obsidian - Outer Worlds, the title of which is different by whole two letters, which provided a very good distraction but
AAAAA
Outer Wilds is a lighting in a bottle video game that the majority of those who have played it wish they could experience for the first time again. it's a stunning piece of art that makes you cry and you're not even sure what exactly just happened. but there's always a point where it all just hits you - and all you can do is cry
it doesn't handhold you, in fact it doesn't give you any objectives at all, you're lead through the entire game by sheer curiosity alone - and oh boy will that curiosity make you zoom across the space back and forth until you get to the bottom of it. when you utter your first "oh what's that? i'm going to check it out" it'll have you, you might not realise it yet but you're now primed for adventure
this is the only game i'm not afraid to overhype. i watched that game sit in my library, for over a year, and in that time i hyped it up in my head to unreachable levels, to the point where eventually i was close to afraid of playing it because how could it possibly meet that standard i've envisioned? and you know what? it was better than i've ever imagined. it waited for me to be ready to sit down and play it, and then it delivered and experience that i'll forever treasure
maybe it won't hit that exact sweet spot for you as it did for me, but bloody hell can i assure you you'll never forget it - even though you'll wish you did, to play it for the first time again
oh and if any of my vague praise made you interested - rule #1 of Outer Wilds Club: don't talk about Outer Wilds. don't look up anything about it, you want to experience it as blind as you possibly can, some people even go as far as buying their friends a copy so they never have to look at the steam page screenshots
An absolute masterpiece.
I want to like this game, but the twist that's the whole point of the story gives me anxiety.
If I could just roast marshmallows, crash the model ship, listen to the music of the planets and explore without pressure, it would be one of my favorite games of all time.
there is a way around that friend!
(light spoilers for the core mechanic ahead, first half an hour or so of playing):
spoiler
it's all about perspective. i also highly dislike timers in game, but don't think about it like a timer, because it's not really? yeah sure sometimes you get cut off in the middle of reading in a difficult to get to location, but thanks to the loop you are also just... immortal. all the knowledge is saved even when you fly yourself into the sun by accident. there is no real time pressure, you can roast those marshmallows, nobody can stop you - you have infinite time, you just need to hike to your desired campfire every now and thennot every loop has to be a race, wander around, get lost, as fast or slow as you like. yeah sometimes you need to sprint to get to a time sensitive place but even then you have the infinity to keep trying. and as you have the time when you wait for something to happen for the second time (because you forgot to put on your suit the first time) listen to music, take in the sights :)
i bounced off this game 2 times before it got me, but there's no rush, it'll wait for you
I like outer wilds, but I just don't have enough time to play games unfortunately
I enjoyed this game but I didn't love it as much as I see people gushing about it do. It makes me wonder if I might have enjoyed it more not having heard it hyped up all the time. I did manage to completely avoid spoilers so it wasn't that
fair enough, for me it struck all the right chords inside, but not everyone has the same chords