this post was submitted on 04 Feb 2026
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[–] P00ptart@lemmy.world 1 points 1 week ago

Well they definitely learned a lot from Bethesda. Maybe too much. But they also outperform Bethesda in a lot of ways. Like using unreal, it just allows way more realistic facial movements than any Bethesda game allows, making NPCs feel far more realistic, and therefore allowing better immersion. But Bethesda absolutely needs to start from scratch with a new engine if they want to continue using their own. With an updated engine it could pump out games much faster than trying to continuously upgrade the old ass engine to look better. It's seriously out of date when facial movements still are only confined to the mouth like their newest game, starfield. Like games back in the day would use the same engine and get a new one out 2-3 years later. Why can't we do that again?

I just want more content, if you put out a game I love, I don't need the most advanced version of it, just give me another with a new story on the same engine. It worked great with old grand theft Auto games. I totally understand why it wouldn't work like call of duty, because they put almost no effort in the story. But cutting down on on the effort of the engine, and focusing on story, would be fine. Their biggest anchor is the engine.