this post was submitted on 28 Jan 2026
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[–] ChickenLadyLovesLife@lemmy.world 10 points 4 hours ago (1 children)

It was originally written as a C DLL utilized by a Visual Basic front end. The C DLL used the Win95 API, though, so it wouldn't have worked on anything but Windows 95 and onwards. I subsequently ported the entire thing to C# but still using the same API to do the actual playing of the audio (I experimented with using DirectSound instead but that was really not appropriate for an application doing its own audio mixing). Now I'm working on an iOS version and I couldn't give two fucks about Windows at this point.

[–] CeeBee_Eh@lemmy.world 3 points 3 hours ago (1 children)

it wouldn't have worked on anything but Windows 95 and onwards

I know what you mean. All I was saying is that the binary would execute on an x86 processor regardless of the OS. Now the OS knowing what to do with it is another matter.

This is actually what Wine does, it's a translation layer that intercepts the Win APIs and converts it to a Linux API and vice versa. The actual binary runs on the processor just the same.

I wonder if my old app circa 2000 would actually run on Linux/Wine. One of my projects for this winter is to install Linux on one of my Windows laptops. I'll have to give the old app a try.