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A super computer isn't just a single computer, it's a lot of them networked together to greatly expand the calculation scaling. If you can imagine a huge data center, with thousands of racks of hardware, CPUs, GPUs and RAM chips all dedicated to the tasks of managing network traffic for major websites, its very similar to that but instead of being built to handle all the ins and outs and complexities of managing network traffic, it's purely dedicated to doing as many calculations for a specific task, such as protein folding as someone else mentioned, or something like Pixar's Render Farm, which is hundreds of GPUs all networked together dedicated solely to the task of rendering frames.
With how big and complex any given 3d scenes are in any given Pixar film one single GPU might take 10 hours to calculate the light bounces in a scene to render a single frame, assuming a 90 minute run time, that ~130,000 frames, which is potentially 1,300,000 hours (or about 150 years) to complete just 1 full movie render on a single GPU. If you have 2 GPUs working on rendering frames, you've now cut that time down to 650,000 hours. Throw 100 GPUs at the render, we've cut time to 13,000 hours, or about a year and a half. Pixar is pretty quiet about their numbers but at least according to the Science of Pixar traveling exhibit during the time of Monster University in 2013, their render farm had about 2000 machines with 24,000 processing cores, and it took 2 years worth of rendering time to render that movie out, and I can only imagine how much bigger their render farm has gotten since then.
Source: https://sciencebehindpixar.org/pipeline/rendering
You're not building a super computer to be able to play Crysis, you're building a super computer to do lots and lots and lots of math that might take centuries of calculation to do on a single 16 core machine.