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FWIW, I play a lot of the sort of games where you use the mouse as a cursor to click on UI elements, so I actually like that it isn't captured and I can still click on other programs' windows. (For example, looking things up in the game's wiki while playing something like Oxygen Not Included or Stardew Valley.)
I can see how it'd be super-annoying in a shooter, though. I don't recall it ever being an issue for me, but I'm not sure if that's because it "just worked" correctly, or if it's because I just happened to run my shooter games in "real" full-screen mode instead of borderless window mode without really thinking about it.
Is there a reason why "real" full-screen mode doesn't work for you?
I have three screens but ill give real fullscreen a shot