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Games not capturing the mouse in bordeless window. Helldivers 2 is super frustrating to play On Fedora 42
Cachy has this problem too. I have to disable my second monitor whenever I play an action game.
I was able to fix this by running games in Gamescope, though I've never had to do it for Helldivers. Oblivion and Tribes 3 both liked to let the mouse leave the window if I turned around too fast though.
FWIW, I play a lot of the sort of games where you use the mouse as a cursor to click on UI elements, so I actually like that it isn't captured and I can still click on other programs' windows. (For example, looking things up in the game's wiki while playing something like Oxygen Not Included or Stardew Valley.)
I can see how it'd be super-annoying in a shooter, though. I don't recall it ever being an issue for me, but I'm not sure if that's because it "just worked" correctly, or if it's because I just happened to run my shooter games in "real" full-screen mode instead of borderless window mode without really thinking about it.
Is there a reason why "real" full-screen mode doesn't work for you?
I have three screens but ill give real fullscreen a shot
I wonder if that sort of issue is also present in builds like Bazzite or SteamOS.
I started out using bazzite but something with how they install steam is off. Hd2 would crash soon after landing on planet.
The snap version of steam just had the game blackscreen and wouldnt use card.
Flatpak version of steam had same issue as bazzite.
I installed steam how described in fedora docs and it works perfectly now. -otherthan the mouse capture thing
Which looks like its been an issue for linux a long long time
Thanks for the intel, guess I will be testing SteamOS on my secondary PC first!