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My solution is that my screen is 20 feet away and battery powered, and I keep the batteries on a separate floor, so every 2 hours, I have to get up and do the stairs at the very minimum. But I also tend to walk around or do my life while using the screen, since it also floats around and follows me wherever I go. And when not using a floating screen, I just visit other random worlds that tend to involve alot of exercise, like people trying to murder me but I have swords, or magic, or guns... or maybe a world where the objective is dancing... but usually the murder worlds.
Been doing VR for 10 years now, only the most recent headset (Quest 3) has been a full-day headset, before that, most headsets were 6-10 hours at most even fully modded. Looking forward to future headsets too, now that they don't have to come from meta anymore to be good. It's crazy how much firing most of their workforce and replacing them with AI has tanked their software and firmware dev. They used to have it all(enough that it was worth buying their stuff despite meaning you have to buy 'their' stuff), but then they threw away what they had, first the software and firmware, and then at a critical point of time they decided to throw away hardware too.
Looking forward mostly to Steam Frame at the moment. And of course with my lifestyle, the number 1 expansion port upgrade I'll be getting is high-res color passthrough. Glad I get to pick it rather than having to use whatever is good enough/cheap enough for everyone. I would easily sink 200$ into that feature alone if someone makes one worth it. Rather than whatever 20 dollar 'pretty good' option would have made sense to include en masse by default.