this post was submitted on 10 Jan 2026
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Computer RPG Games

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[–] Coelacanth@feddit.nu 7 points 1 day ago

"Firstly, to have more interaction between companions - not just with more and better banter, but to have them develop deeper relationships with each other, just as they do with players," he wrote. "Secondly, to ramp up player friendship and romance more subtly, so relationship building feels natural."

Let's fucking hope so, because the absolute inanity of this whole thing is one of the game's biggest faults. For a game that has somehow been praised for its writing a whole lot it's kind of absurd that something like this needs to be addressed and clarified.