this post was submitted on 28 Dec 2025
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Adventure / Point-n-Click / Narrative Games

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[–] Lembot_0006@programming.dev -2 points 18 hours ago (5 children)

That engine was a disaster and was responsible for the death of LucasArts' adventure games.

[–] WhiskyTangoFoxtrot@piefed.world 2 points 12 hours ago (1 children)

Tim Schaefer was a decent writer but he absolutely sucked at game design.

[–] perishthethought@piefed.social 2 points 11 hours ago (1 children)

Ooof, now there's a hot take I don't agree with. Did you play Psychonauts (1 and 2)? Full Throttle? Brutal Legend? Man, those are some of my favorite games.

[–] WhiskyTangoFoxtrot@piefed.world 3 points 11 hours ago

Psychonauts was what made me come to that realisation. The dialogue and cutscenes were great; the gameplay sucked. Full Throttle's game design was mostly inherited from Ron Gilbert and the areas where Schaeffer did his own thing (the minigames) were the worst parts. I haven't played Brutal Legend but I haven't heard anything positive about its gameplay.

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