this post was submitted on 12 Dec 2025
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I haven't finished it yet, but I had the thought while playing that it'll be cool to see what they do on Metroid Prime 5 (if it ever comes out). It still feels like Metroid Prime in essence, and the flaws are not that big. I thought the bike was a cool addittion, they just didn't make it too interesting (at least not yet for me). The tutorial for the bike felt so disconnected, why am I playing F-Zero in Metroid now? And the desert is kind of monotonous. But there's some potential! And great that they're trying new stuff.
Most of the original people who worked on the initial trilogy are probably gone from Retro. My understanding is Prime Remastered was a way to get the new folks on the team up to date with development for Prime 4. So now that they have the talent and skill, a new title would hopefully take less than 8 years, and they could build up on what the did for Prime 4 and learn from the feedback. Just wishful thinking! (And please, don't make another Jar Jar Binks type NPC for the next one).
I agree, there's a lot of good ideas in Prime 4 that could turn into cool things if developed properly in a future game. Bike is a good example, it's very fun to ride but also tied to some of the worst aspects of the game like the empty desert and the crystal collection.
I forgot to mention but that section felt really out of place. Why the hell does Samus need a driver's license for a bike in a post-apocalyptic world?