this post was submitted on 11 Dec 2025
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[–] kittenzrulz123@lemmy.dbzer0.com 31 points 1 day ago (4 children)

To be fair on PC older games very often got expansion disks. On top of that people with nostalgia tend to forget a lot of games used to release with game breaking glitches and just never get updated because that wasn't possible.

[–] FatVegan@leminal.space 7 points 1 day ago

What i really hated about that was, that you never really knew if it was a bug that got you stuck or the game is just incomprehensible. I'm looking at you, Simon's quest.

[–] tiramichu@sh.itjust.works 8 points 1 day ago

The example being Sonic and Knuckles specifically is relevant, because despite being released and marketed as an expansion, that content was originally supposed to be part of Sonic 3 but was cut due to deadlines and development time.

[–] kyoko916@lemmy.blahaj.zone 5 points 1 day ago* (last edited 1 day ago) (1 children)

The spanish version of the first Digimon World was literally unplayable lmao, the game had a glitch with an Agumon NPC that is a softlock and makes impossible to continue from that point

[–] FuyuhikoDate@feddit.org 3 points 1 day ago

German Version Too, expect you played it in a specific order...

But to defend old games (aka when Nintendo didn't sucked): when you wanted to release a game on a Nintendo console, you had to send a tape with the full gameplay from start to finish without cheats, otherwise it wouldn't be released.

[–] FuyuhikoDate@feddit.org 2 points 1 day ago

Or you had game magazines :D I remember buying one specific magazine to get the patch for half life :D