this post was submitted on 10 Dec 2025
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[–] KoboldCoterie@pawb.social 60 points 1 week ago (14 children)

I'd watch a video of someone with architectural experience analyzing these old dungeons and ranting about how impossible to construct and functionally useless they are for anything other than dungeon delving.

[–] elvith@feddit.org 41 points 1 week ago (9 children)

For starters, just ask your DM three questions (assuming enemies are sentient and civilized beings, not just "wildlife") and watch him sweat nervously:

  • Where do the enemies sleep?
  • Where do they cook, eat and store food?
  • Where are the toilets?
[–] SteelSky@lemmy.world 10 points 1 week ago (1 children)

My DM would burst out laughing at those questions and respond with:

YOU'RE the adventurers, aren't ya? So:

  • explore and find out
  • explore and find out
  • explore and find out
[–] elvith@feddit.org 5 points 1 week ago

Generally yes, the DM doesn't need to answer all things (heoght be revealing some secrets after all, where you can ambush, poison food, whatever). BUT he better is prepared after the questions

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