Horror Games
Games with horror themes and/or settings, gameplay. Survival horror, narrative/adventure horror, horror RPGs, even city-builder horror. Interactive horror experiences.
Silent Hill, Amnesia, System Shock, Resident Evil, Soma, Call of Cthulhu, Last Survivor, Alien: Isolation, Alan Wake, Mouthwashing and many more...
Horror-focused communities across the Threadiverse:
- !survivalhorror@lemmy.world - Survival horror games
- !killingfloor@lemmy.world - Co-op action survival horror
- !cosmichorror@piefed.social - Call of Cthulhu and more...
- !horror@lemmy.ca - Horror movies and series
- !lv426@lemmy.world - Alien franchise
- !vampires@lemmy.zip - Vampire themed media
- !horrorlit@lemmy.world - Horror literature
Some other gaming communities across the Threadiverse:
- Adventure Games - !adventuregames@retrolemmy.com
- Automation Games - !automationgames@lemmy.zip
- Cozy Games - !cozygames@lemmy.world
- City Builders - !citybuilders@sh.itjust.works
- Incremental - !incremental_games@incremental.social
- Indie Games (variety) - !bside@fedia.io
- Lifesim Games - !lifesimulation@lemmy.world
- Open Source Games - !foss_gaming@lemmy.world
- PC RPGs (cRPGs) - !crpg@lemmy.world
- Roguelike Games - !roguelikes@lemmy.world
- RTS Games - !rts@reddthat.com
- Space Games (variety) - !space_games@piefed.world
- Strategy Games - !strategy_games@piefed.world
- Turn-based Strategy (4X) - !turnbasedstrategy@piefed.world
- Tycoon / Business Sim Games - !tycoon@lemmy.world
- Video Game Art - !gameart@sopuli.xyz
- Video Game Music - !vgmusic@lemmy.world
- Video Game Questions - !askgaming@piefed.social
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Follow the Piefed.world Rules - https://legal.piefed.world/tos
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It is. It has nothing of horror (I mean, as far as I know), it's just a beast of a puzzle game, but the atmosphere is for some reason just very very unsettling.
There's also a darkroom in it with photos of people with blurred faces. GET ME THE FUCK OUT, I NEED AN ADULT PLEASE HELP
The game that rewards solving puzzles with more puzzles.
Such a cool game
Yeah, I'm loving it so far. I have been disappointed by a couple of games which attempted this genre (your "7th Guest"s and your "Myst"s) but just didn't have the gumption to give more challenge than just wandering around and going through some sort of trivial semi-puzzle. Blue Prince seems like it strikes a really good balance between dropping hints so you're not totally lost, and giving a sense of progression so people don't get discouraged, but also not being afraid to give a meaty challenge.