this post was submitted on 04 Nov 2025
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[–] Dagnet@lemmy.world 37 points 20 hours ago* (last edited 19 hours ago) (9 children)

Sadly action surge is once per short/long rest until later lvs, when it's twice. Fighter's are so boring in DnD 5e

[–] Soup@lemmy.world 3 points 13 hours ago* (last edited 13 hours ago) (3 children)

And yet they still have lots of features in their subclasses, work great with quick multiclass options, and can just, ya know, wield a magic weapon.

My battlemaster fighter had a few levels in Battlesmith artificers and I had sooo many things I could do even though the only spells I really ever cast were Shield and Arcane Weapon. I had my steel defender doing all kinds of fun stuff, and even though being ranged took some flavour out I was still able to be creative. It was also awesome to have such a clean base to build my roleplay on top of and by the end he was the least background-heavy character yet still had tonnes of depth and character.

The only “issue” with them is that the burden of creativity lies much more heavily on the player and it’s more difficult to rest on cheap stereotypes. I’m playing a warlock now, the plot class, and I still took it several steps further all on my own because I can. The pathfinder fighter looks interesting, for sure, but come now.

[–] Dagnet@lemmy.world 4 points 13 hours ago* (last edited 13 hours ago) (2 children)

"FIghter isn't bad, just need to get levels in another class!", which is like, really hard specially for newer players. Pathfinder does fighters waaaay better without needing to get creative with building your character.

[–] TheGreatDarkness@ttrpg.network 2 points 10 hours ago

This is still miles ahead of Fighter in 3.5 which simply didn't exist. It was two levels you took to get extra feats for your REAL class and no one ever took more.

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