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‘Digital ownership must be respected’: UK parliament debates Stop Killing Games campaign, but government doesn’t budge
(www.videogameschronicle.com)
This is a most excellent place for technology news and articles.
Most of the responses of the ministers(?) covered in the article seem to be pretty solid.
But then:
Yeah, full on corpo spin. Fuck her.
Wouldn't it be amazing if we had marginally competent political representatives rather than the complete wastes of oxygen that we have right now.
Correct me if I'm wrong, but is Stop Killing Games specifically against this? This sounds like some Pirate Software bullshit. My understanding is we want the tools to host our own servers if the parent company decides to take theirs offline.
SKG doesn't specify how companies need to solve the problem, only that games need to continue to function after the company stops supporting them.
For some games (e.g. Assassin's Creed), that could be as simple as disabling the online aspect and having a graceful fallback. For others, that could mean letting people self-host it. Or they can provide documentation for the server API and let the community build their own server. Or they can move it to a P2P connection.
Game companies have options. All SKG says is that if I've purchased something, I should be able to keep using it after support ends.
This is absolute bullshit and not at all how it works, now or back in the 1980s. You can't agree to terms without seeing them first, and even then such agreements aren't necessarily legally binding. For someone who is supposed to write laws, she should be removed from office for showing such gross incompetence.
I'm pretty sure (not absolutely) this has appeared in court and even click-wrap licenses, where one clicks to agree to a license with a higher word count than King Lear are not valid due to the end user high administrative burden (reading 20K+ words in the middle of a software install).
There was a period in the 1980s where end users automatically were assumed to agree to licensing, but also licenses were extremely lenient and allowed unlimited use by the licensee without any data access rights by the providing company. 21st century licenses are much more complicated and encroach a lot more on end-user privacy.
If you don't want to give the sever away (including the ability to use it) then don't shut it down or otherwise make the game unplayable.
Or release API documentation for the server and help the community create a replacement. Companies have options here.