this post was submitted on 04 Nov 2025
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Strategy Games

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Computer games with a strategic component; construction, expansion, armies, economic development. Discussion on all sub-genres (RTS, Grand Strategy, Economic Strategy) is welcome, but the focus is on generic strategy games and hybrid games that don't fit into the following communities:


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Hello everyone!

I'm working on a sci-fi grand strategy game named Uncharted Sectors and I'm trying to get feedback on the capsule art.

A good capsule art should convey the game's genre in addition to, of course, make people want to click on it. My problem is that "grand strategy" doesn't have clear visual markers (like a hammer for crafting games for example) apart from having 1-5 bossy-looking people and a somewhat elegant title. So I have some trouble finding the sweet spot.

Could I ask you which one you feel conveys "grand strategy" the most? On which you'd be more likely to click on seeing it on Steam or another platform? Which one do you prefer? If you have improvement ideas, or other feedback?

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[–] NoPanko@feddit.uk 7 points 13 hours ago (1 children)

I like 2 more because i feel that bolder underline fits the art style better. The first one has more of a modern “clean” minimalist look, which doesn’t work so well with the detailed artwork

[–] lmagitem@lemmy.zip 3 points 13 hours ago

True, it looks more coherent in the whole. Thank you for your input :)