this post was submitted on 03 Nov 2025
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in this case it doesn't use baked lighting, it still uses lumen, just a software version of it with lower settings. I've tried a couple UE5 games with a hardware/software lumen toggle and every time hardware lumen is significantly slower. it's one of the curses of unreal.
The curse of Lumen is also in it's default settings, apparently. It has tons of noise and delay in every indie game I've tried