this post was submitted on 03 Nov 2025
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It's a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4's atrocious launch day performance. One of the most problematic graphics settings is the game's ray tracing mode, which prevents even AMD's Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

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[โ€“] baguettefish@discuss.tchncs.de 7 points 1 day ago* (last edited 1 day ago) (1 children)

in this case it doesn't use baked lighting, it still uses lumen, just a software version of it with lower settings. I've tried a couple UE5 games with a hardware/software lumen toggle and every time hardware lumen is significantly slower. it's one of the curses of unreal.

[โ€“] real_squids@sopuli.xyz 4 points 1 day ago

The curse of Lumen is also in it's default settings, apparently. It has tons of noise and delay in every indie game I've tried