this post was submitted on 20 Oct 2025
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Halo

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For the video game series Halo

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[–] rayquetzalcoatl@lemmy.world 10 points 2 weeks ago

I would argue that terrain is a poor use-case. Well thought-out environmental design is really important; the environment of the game is the space you play in, and really informs how a game feels and how a player plays.

Shipping that all out to a chatbot feels like... Well, nobody's designed these levels, so why would I want to play them?