this post was submitted on 12 Oct 2025
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I was never a fan of how StarCraft 1 is supposed to be played.
It had a map editor that allowed scripting and people used it to make tons of other games inside of StarCraft like tower defense games, drawing party games like you would see decades later on mobile, and RPGs of every franchise imaginable. There's literally thousands of unique games out there on archive websites.
I'm absolutely ass at RTS, but I really really love Starcraft and Warcraft lore. Every few years, I'll replay WC3 and Starcraft 1 and 2 using cheats. I use as few cheats as possible so that I still experience as much of the game as intended, but I still make sure I can't lose.
That's also how DotA started, except in Warcraft 3.
Yeah, the 'use map settings' was by far the most fun I had in starcraft. Eventually someone showed me how to play the actual game well, and I went and steamrolled the campaign, and then it was back to the fun.