this post was submitted on 12 Oct 2025
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Stolen from myself 6 months ago at https://lemmyverse.link/lemmy.zip/post/35616522

I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.

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[โ€“] faercol@lemmy.blahaj.zone 2 points 1 day ago (1 children)

Wait, you're not supposed to play Persona 3 like that?

[โ€“] Auster@thebrainbin.org 1 points 1 day ago (1 children)

We are? ๐Ÿ™ƒ

Plot makes such a big deal out of Tartarus, battles are so hard and characters get tired so quickly (FES player here) that I get the impression multiple visits are required. Given that and finding amusing to do so, as well as liking the game's social sim side, I'd usually beat each new block in a single in-game day, at most two if Elizabeth gave any new missions.

Lore and writing wise? You're completely right, I'd think the characters would be expected to go in Tartarus on a regular basis, progressing from miniboss to miniboss I guess.

Gameplay wise? We're kinda pushed doing it at once very quickly to get some money, and more importantly, to free up some time for social activities. So to optimize a bit the flow, I do the same : go to the end in one day, then go back towards the end of the month for the quests, finding missing people, etc