this post was submitted on 12 Oct 2025
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Civilization VI, I usually make "multiplayer" games so that I can set every AI's team and difficulty, and I'll make a somewhat large map with way too many players, each on teams of two or three, and then one AI will be the god-emperor-king that we all have to band together to defeat.
I did that on command and conquer generals. The aurora plane was kind of a pain in the ass because you couldn't really swarm them, because you could generally use 2 for any building. But if you got good at it, it was very hard to defend against.
I want to say that was one of the favorited StarCraft game modes, 7v1. All against one insane level AI opponent.