this post was submitted on 12 Oct 2025
140 points (99.3% liked)

Patient Gamers

16108 readers
284 users here now

A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

^(placeholder)^

founded 2 years ago
MODERATORS
 

Stolen from myself 6 months ago at https://lemmyverse.link/lemmy.zip/post/35616522

I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.

you are viewing a single comment's thread
view the rest of the comments
[–] wattanao@fedia.io 8 points 1 day ago (2 children)

Civilization VI, I usually make "multiplayer" games so that I can set every AI's team and difficulty, and I'll make a somewhat large map with way too many players, each on teams of two or three, and then one AI will be the god-emperor-king that we all have to band together to defeat.

[–] P00ptart@lemmy.world 2 points 18 hours ago

I did that on command and conquer generals. The aurora plane was kind of a pain in the ass because you couldn't really swarm them, because you could generally use 2 for any building. But if you got good at it, it was very hard to defend against.

[–] ObsidianZed@lemmy.world 6 points 1 day ago

I want to say that was one of the favorited StarCraft game modes, 7v1. All against one insane level AI opponent.