this post was submitted on 15 Sep 2025
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Perchance - Create a Random Text Generator

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⚄︎ Perchance

This is a Lemmy Community for perchance.org, a platform for sharing and creating random text generators.

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This community is mainly for discussions between those who are building generators. For discussions about using generators, especially the popular AI ones, the community-led Casual Perchance forum is likely a more appropriate venue.

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I keep seeing people talking about how cartoonishly violent the AI is and how sometimes it talks like a toddler (me go? No... Scary... Me eat... Me sleep). I was able to gather few other quirks beside babyspeak and doomguy mode after using ACC and Ai RPG couple of times since the update:

1-constant pauses: why does the characters... Speak like... This...? I swear every response has at least one or two pauses, the old model is also guilty of this but I feel like the new model pauses more often, if the character is injured, breathing heavily from exertion or lost in their own thoughts, then yes, pausing does make sense, but pausing in every interaction, every sentence, regardless of the situation and the status of the character, feels odd and awkward.

2-word parroting + edgy nonsense : the AI would parrot a random word from your response alongside nonsense talk, it won't stop doing this until you delete the chat and start anew, like :

Anon: I'm anon! nice to meet you.

Ai: Nice? Tell me The truth... What is your... Profession?

Anon: accountant in the local bank.

Ai: accountant? Liar... Tell me... Did they scream?

Anon: i ate tasty breakfast today.

Ai: tasty? That's... Interesting... Tell me... How did the blood taste...

3- full oblivious mode/lack of awareness: it's when the character acts like an absolute dumbass, this one literally happened to me in every session, no exceptions, here's two examples:

a) My roommate broke his mother's porcelain dinnerware and panicked. I told him to buy a similar set so she wouldn't notice, he kept saying : "Why? My mom will get mad when she knows that I broke her stuff", "Why? She will visit me next week, I'm scared", "Buy a new set? Why? What happened?". Each one of these lines was said to me after i explained to him that he needs to buy a new set because he broke the damn thing, almost made me lose my shit.

b) I was playing as a battlemage, who was cursed to stay in the underworld forever for treachery, then this demon appears out of nowhere and keep asking "what are you doing here in our land?","what brings a human to our firey sulfurus barren lands?" despite me telling him a hundred times that I was banished to the underworld and I can't leave it because of the curse that was bestowed upon me for my treacherous actions, which is why I'm chilling in the underworld, he kept responding with : "yeah but that doesn't answer why you're here... So... why does a human wander here in our smokin' hot lava filled lands?".

4- extreme implementation of traits/personality: character is hot-headed? He will be a firey hot ball of anger all the time, the character is childish? He will literally talk and act like a baby, character is shy? He will whisper every word like mouse and avoid contact, the character is defensive? He will see everything as a threat, even inanimate objects are seen as an enemy, one of my character literally saw a mountain as a threat and tried to attack it multiple times.

5- extreme fixation : once a character talk about topic or something, they will never let go of it, ever, examples: one of my characters was locked in on some demons and we went faaar away from them yet he keeps talking about how he's going to kill them and how they pose a threat, even after going through another dimension that's gazillion miles away, also the fine china dude that broke his mom's fine china was still talking about what he did and how scared he was form his mom's wrath... Even after buying new set and the ordeal was long over.

Now I know that the update isn't fully done and the dev is currently tinkering and tweaking it to make it better, but I felt like sharing some of the quirks that I found since I don't see anyone talking about them, beside the two I mentioned in the beginning of the post. did you encounter anything that I listed here? Thank you for your time.

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[–] kris_krovish@lemmy.world 2 points 2 weeks ago (1 children)

This. Completely agree. That hyper-fixation is just out of this world - fine, it was present also in the older model, when the characters were fixated on secondary plot, but this time... oh man. And I'm feeling like I'm not in control anymore. I write stories, I simply know where the story escalates, but this new model is like 'I'm gonna hallucinate something and you are gonna play my game instead.' I switched to Silly Tavern instead, which has soooo many possibilities, so many models to choose from, that I'm not even mad, if I ever choose to pay for them. Still exploring that platform.

[–] Mattias@lemmy.world 2 points 2 weeks ago (1 children)

Good luck with ST, honestly I didn't have a good experience with it (technical issues and bugs), I will probably give it a second chance, given the current state of perchance's model.

[–] kris_krovish@lemmy.world 2 points 2 weeks ago* (last edited 2 weeks ago)

Thanks. ST looks a bit chaotic at first, but it's still just a front-end for the AI model in the background. Well - with ST you kinda feel like a mad scientist - you are much in control and see what the characters are talking about if you play with hundreds of checkboxes and descriptions. Narrator is kinda missing, but you can have like an Author's Note, so the plot can thicken further, but without descriptions about the scene. However, one of Microsoft's model, which kinda resembles perchance's old model - also ruined my character! It started to escalate and escalate- not by violence this time, but with the respect to me as a user- she became like a girl-boss at the end. And today I might have figured it out what went wrong - Depth- which is similar to Long memory. The character responses were generated from only 4 previous messages. That's why every time I say something playful or teasing, she wanted to overcompensate that and the snowball effect wrecked the whole conversation :). Also - I can't see the possibility to prompt the AI's response. Sure, you can edit it after the answer is generated, but giving the character a bit of a nudge before the answer is generated- maybe it's possible, but I did not find it yet. And by the way - I can confirm than DeepSeek is violent as heck :)