this post was submitted on 13 Aug 2023
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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If reception to Baldur’s Gate says anything, it’s that people hate microtransactions in their AAA games.

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[–] terminhell@lemmy.dbzer0.com 33 points 2 years ago (10 children)

Not exactly, though I see your point. I think it would be more accurate if McDonald's charged for ketchup, mustard, salt, drink cups, lids, straws etc.

[–] AbsolutelyNotABot@lemm.ee 7 points 2 years ago (7 children)

The big difference with physical goods is that it's much harder to steal a McDonald's burger that it is to crack a single player, offline game. Furthermore, once you ate your burger, if you want more, you have to buy another because it's a consumables.

On the other hand games are prone to piracy, expecially on pc, you pay once but can play anytime while patched and updates require prolonged work after you purchase.

It isn't strange that developers look at dlc, microtransanction or game as a service with subscription, because they allow a stable flow of income that can support development, and it's harder to avoid paying when the game is always online and stuff like that.

[–] Landrin201@lemmy.ml 10 points 2 years ago (3 children)

Movies and books exist and they are one time purchases that you use once and stop interacting with. Why do games get special excuses for being extremely exploitative and shitty to their players? I don't have to pay for a book chapter by chapter or pay extra for a character to appear, but authors and filmmakers still make TONS of money.

The game industry makes lots of excuses for it's shitty behavior but none of them hold water.

[–] erwan@lemmy.ml 1 points 2 years ago

The movies industry is no better, they too try to get as much money as possible and they do for example with product placement.

If they could find a way to make you pay a few bucks more to see the protagonist on a unicorn instead of a horse you can bet they would.

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