this post was submitted on 27 Aug 2025
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As someone who last tried No Man's Sky out about 5 years ago, it looks like it's time to give it another shot.

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[–] UnfortunateShort@lemmy.world 34 points 2 days ago (6 children)

I really don't know what to think about this game. It definitely has come a long way, but to this day, it feels... Shallow.

It's a sandbox game where building, crafting and trading are not great, not terrible. It's also an adventure game, but the story is overall very predictable and combat is again, not great, not terrible. It's a multiplayer game, except no, not really, since you don't share quest progesss and almost never meet random people (if you aren't close to the center of the galaxy).

I'm about 200h into it and still can't tell you if I like it or if it just keeps me busy. I have high hopes for Light No Fire tho.

[–] kbobabob@lemmy.dbzer0.com 2 points 1 day ago (1 children)

not great, not terrible

So, it's good?

[–] UnfortunateShort@lemmy.world 2 points 22 hours ago

It's okay. As the other comments pointed out, it kinda feels like a really cool tech demo. Lots of systems to look at, but everything is disconnected. That's what makes the game feel shallow. You can completely ignore most stuff without any consequence

[–] sanpo@sopuli.xyz 23 points 2 days ago (2 children)

Well, you've spent 200h on it, so clearly you must enjoy it.

Nothing bad with enjoying a shallow game.

[–] Monument@lemmy.sdf.org 4 points 1 day ago

I play it when I’m really depressed.

I would say that I enjoy the game and feel that the developers have invested a lot of effort into building a panacea of a game that is sort of low stress and maybe a little repetitive, but it gives me something to do, and I can set goals for myself that are… well, absolutely batshit.
My current goal(s) are to get my settlements to S tier (pretty close on this one), swap all my frigates over to supply ships (If you repeatedly assign the same ship to the same sorts of missions, it will level up just that stat, so you can have a supply ship that has a high combat stat, etc), and build resource bases so that I can automatically collect every kind of automatically collectible resource in the game. I’ve also visited about 20 universes, and think it might be fun to put a resource collection base in each universe (that I have the patience to visit) and then just go hang out at the anomaly so folks can use the teleporter to fling themselves to universes unknown.

[–] EncryptKeeper@lemmy.world 9 points 1 day ago (1 children)

That’s a really bold assumption lol.

[–] UnfortunateShort@lemmy.world 5 points 1 day ago

I was about to say, I put 2000 hours in League of Legends and I'm not sure whether I enjoyed that either :D

[–] trashboat@midwest.social 14 points 1 day ago

During my first time playing it (not long ago), it was pretty obvious where new content was layered on top of old, mainly because none of it really works together all that well. It feels like there’s a lot of stuff to do, but none of it is all that cohesive

Also the building system is like pulling teeth (on console anyway). I can never get anything placed where I wanted it if my build was at all complex, particularly stairs as I can recall

[–] Supervisor194@lemmy.world 9 points 1 day ago

First I'd heard of Light No Fire, wow yeah, that looks great. Honestly, I think their style lends itself more to fantasy than SciFi, this could be great.

[–] epicsninja@lemmy.world 7 points 1 day ago* (last edited 1 day ago)

Your mistake is thinking it's a sandbox game. In my opinion, it's barely even a survival game.

Sure, over the years they have added a lot of systems, but as you noticed, they're all pretty shallow, and on top of that, have basically no interaction with each other.

[–] oxideseven@lemmy.ca 4 points 1 day ago

I go back to it like yearly, hoping it will stick and it never does. I dunno why. Too alien maybe? Too empty or soulless?

Someone about it just doesn't feel right and I can never stick it out