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Metroid Dread developer Mercury Steam is working on two unannounced games | VGC
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Game | Date
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Super Mario Galaxy | Oct 2 Super Mario Galaxy 2 | Oct 2 Pokémon Z-A | Oct 16 Hyrule Warriors: Age of Imprisonment [S2] | Nov 6 Kirby Air Riders [S2] | Nov 20 Metroid Prime 4 | Dec 4 Mario Tennis Fever [S2] | Feb 12 Fire Emblem: Fortune's Weave [S2] | 2026 Pokémon Pokopia | 2026 Super Mario Bros. Wonder [S2] | 2026 Rhythm Heaven: Groove | 2026 The Duskbloods [S2] | 2026 Tomodachi Life: Living the Dream | 2026 Yoshi and the Mysterious Book | 2026 Spaltoon Raiders [S2] | TBA Pokémon Champions | TBA
[S2] means Switch 2 only.
It was overall good. I’m a Metroid addict and this was the sole game in the series I did not 100% due to ridiculously hard shinespark puzzles (essentially complex controls/mechanic driven puzzles). I’d say that would be my only critique (they’ve always been hard…this game was in my opinion the hardest of all of them in the series), but could also just be age catching up to me…so I’ll keep that critique to myself haha.
Overall it is fantastic and think it didn’t get due credit around the time of release but glad to see over time it seems to get more and more recognition.
It didn't get credit because it's a $60 game lapped by games that launch at half the price like hollow knight and ori.
Despite the love I had for Dread, the price was too high.
It's not a bad game at all. But platformers and metroidvanias are just past the point where you need the backing of a Nintendo or AAA studio to do a good job. The 2D games Nintendo brings to the table (regardless of all the business structure stuff) are all competent and polished, but they just don't do anything that isn't matched by indies any more. Metroid's visuals might be more technically difficult than my examples of Hollow Knight or Ori, but the end result, while looking pretty good, isn't inherently prettier. It's polished, but so are they. You're looking at preference between any of them over anything you can point to as inherently better, and the two "indies" (I know Microsoft bought Ori partway through the process) have more content.
I'm not going to actually argue they're "better" despite my first post, but the point is that for $20-30 full price, and steeper sales, there are a lot of very competent options, with a lot of unique approaches to mechanics. It's just really hard to justify pulling the trigger, at maybe $40 at the cheapest they'll ever sell it for, with how competitive the space is. TOTK is a $70 game. Fire Emblem is a $60 game. Dread is like a $30 game that should discount to $15-20.