this post was submitted on 17 Aug 2025
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[–] ObtuseDoorFrame@lemmy.zip 2 points 1 day ago (7 children)

The graphics are too primitive for me, which is a shame. I don't consider myself a graphics snob, but this looks like something that came out 35 years ago.

[–] jerkface@lemmy.ca 1 points 3 hours ago* (last edited 3 hours ago)

What do you expect a roguelike (in the most classical sense) to look like??? It's like complaining about all the numbers in spreadsheets.

[–] Regrettable_incident@lemmy.world 1 points 3 hours ago (1 children)

Yeah I feel the same way. I grew up with 8 bit graphics and every time I pick up my steam deck I'm amazed at how things look today, how far we've come. I have no desire to go back to the way things were. I know this means I may miss out on some cool experiences, but there's so much other stuff to play and so little time. It's great that people enjoy the retro look but it's not for me.

[–] ObtuseDoorFrame@lemmy.zip 2 points 2 hours ago* (last edited 2 hours ago)

People are sensitive about this. I didn't think our opinions were controversial but you got a downvote within a few minutes of leaving your comment. That was fast.

We're not even criticizing it, just saying it's not for us. I was born in 85 and used computers in the computer lab at school in the 90s that were too old to even have mice, they were keyboard only. We played educational games on them like Oregon Trail and lots of math games. These graphics remind me of those. I'm just not interested in going back that far.

[–] HeyThisIsntTheYMCA@lemmy.world 33 points 22 hours ago (5 children)

okay i hadn't played it yet. you had me worried it was

kinda lookin bullshit. i'm not a graphics snob but i can't go back to that. here's caves of qud


it's fucking gorgeous if you ask me, but i've just seen screenshots and art is subjective

[–] brunoqc@piefed.ca 5 points 10 hours ago

It also have great effects for explosions and, iirc, mind attacks thingy.

[–] chunkystyles@sopuli.xyz 15 points 19 hours ago (1 children)

I also think it's a nice-looking game. The graphics help convey the setting really well, IMO. I really enjoyed it.

[–] HeyThisIsntTheYMCA@lemmy.world 8 points 19 hours ago

Right? The graphic choice tells me what I'm getting, and they somehow made it pretty. There could be more signs telling me to play it, but I don't really need them.

[–] Zorcron@lemmy.zip 5 points 17 hours ago (1 children)

Well Rogue did come out 45 years ago. 35 years ago was around the end of the NES/start of SNES generation.

[–] HeyThisIsntTheYMCA@lemmy.world 10 points 17 hours ago (1 children)

shut up shut up shut up i am still 27

[–] Kolanaki@pawb.social 7 points 15 hours ago (1 children)

Half-Life is as old as you are.

[–] HeyThisIsntTheYMCA@lemmy.world 4 points 15 hours ago

yesss the game i played in college yesss i was born that year i feel better now jesus fuck.

[–] homoludens@feddit.org 7 points 19 hours ago

For me, "primitive" is not the main problem (though I'm getting a bit sick of pixel art), it's more blue-green hue is off-putting. It might match the theme of an alien planet, but it lokks like it would give me headache or something.

[–] chunes@lemmy.world 4 points 17 hours ago (1 children)

First screen is much more readable at a glance.

[–] HeyThisIsntTheYMCA@lemmy.world 2 points 17 hours ago

i haven't played it. I don't know what I'm supposed to be looking for. all i see is pretty.

[–] prole@lemmy.blahaj.zone 27 points 1 day ago* (last edited 1 day ago)

The game was in development from 2007 to December 2024 so not that far off...

It's surprising how quick you can get used to the graphics with the amazing world building. I wasn't sure at first, but now I love the visual style.

Obviously not for everyone though.

[–] False@lemmy.world 11 points 23 hours ago

It's a traditional roguelike with tiles...

Honestly yeah, graphics snob. I agree that if you played it for a few hours you'd get used to it.