Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
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1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
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4. Follow site-wide rules: https://legal.lemmy.world/tos/
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- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
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It's definitely possible that new rooms might result in some subtle changes to enemy spawn density, but there haven't been any actual changes or increases here in a while, and those room changes would have been in 3.1, not 3.2.
To be honest, every update I get a bunch of complaints relating to things that I didn't change. It is normal for the game to have some variance and the human brain is excellent at finding patterns where they don't actually exist.