Star Citizen
This is your community for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games.
Rules
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All c/starcitizen content must be related to Star Citizen. Content with an indirect relationship must attempt to provide meaningful discussion of Star Citizen.
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Be respectful. No personal insults/bashing. Don’t be a dick.
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Follow these posting restrictions:
- No Grey Market Trading.
- Trading items using in-game currency is fine, but no trading hangar items (ships, game packages, etc.) using real world currency.
- No blog spam, stream spam, or re-hosted content
- Posting your own content is welcome, the frequency of posting should not be excessive.
- No Cheat Accusations.
- Posting about someone cheating is okay as long as any identifying information or username is removed/obscured.
- No links to or advertisement of cheat products.
- Do not post or advertise your Referral Code for Star Citizen. Use the referral code randomizer.
- When posting video links please include a short description in the post (titles aren't always descriptive enough).
Useful links/tools/info
Official Links:
Other Links:
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Dev Tracker (Only works with Spectrum at the moment)
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Starchives (Query/Search all closed captions throughout all official videos)
Loadout Tools:
- Vehicle Loadout Tool (Erkul)
- Ship Performance Viewer (Includes a "RADAR detection calculator" which is great for checking stealth builds).
- FPS Loadout Finder/Loot Drop Calculator
- FPS Weapon Stats
Industrial Tools:
- Mining Locations and Scan Signatures (Regolith)
- Trading Tool and Player Marketplace (UEXCorp)
- Trading/Mining/Routing Tool (Gallog)
This is an unofficial Star Citizen fansite, not affiliated with the Cloud Imperium group of companies. All content on this site not authored by its host or users are property of their respective owners.
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That's actually one of my main problems with CIG's "open development". They did have a decent amount of openness early on - yes, there was a lot of theory crafting but we also had a nice amount of discussion about their design decisions as well as post mortems like when they decided to rethink the flight model for the second (I think?) time for example.
That approach slowed down over the years until they switched to spewing a lot of content with not much useful info provided there. Anything that looks shiny enough at a glance but doesn't go into much details if you really read into it, which is a shame because I'd love to learn about their thought process behind some of their decisions.
Video content slowdown is understandable - they're trying to both finish the black hole that is Squadron 42 and ploughing through dozens and dozens of bugs with each patch. Neither of these makes for a sexy topic from a marketing perspective and that's, unfortunately, what CIG is focusing on these days.
What's worse for me is the fact that a lot of info and discussion moved away from the official sources and happens in private discord servers, local cons and the like. Why does some random PvP or pirate org has more say about the future of the game than the rest of the community? Why is this info not shared with the rest of us?
This is a far bigger issue than the lack of weekly videos to be honest.
Pretty good video despite the clickbait title. Thanks for the share.