this post was submitted on 02 Aug 2025
39 points (100.0% liked)
ᑐ ᑌ ᑎ ᕮ
1901 readers
76 users here now
A community for discussions and news about the Dune universe created by Frank Herbert; including books, movies, TV shows, and video games.
Rules:
- Be civil
- No bots are allowed without explicit mod approval
- No AI artwork
- Post relevant content
- No spoilers in title, mark spoilers
- No spamming or trolling
- Only relevant posts
- Let people like what they like
- Follow all Lemmy.world rules
- No memes outside of designated weekly meme posts.
Please report any rule violations.
Related Communities:
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
You mean an incredibly grueling grindy game with a combo of bugs and forced PVP end game player base crashed almost immediately after launch? I'm shocked I tell you.
This game is and always will be a fan game. It had a lot of potential but, there was some huge elements that just made it, well, for lack of better words bad. After the obsession wore off, it was exactly as they advertised. Deep, Expansive and Empty. A game with no real drive to want to do anything. People couldn't even do their own dedicated private servers because the game had no real identity and couldn't decide if it wanted to be an MMORPG or standard RPG, which killed a lot of the more casual crowds, which allowed games like Ark to continue past the newness wore off, while avoiding common MMORPG mechanics that keeps the userbase interactive/interested with the game.
Don't get me wrong, I loved Dune, and really wanted this game to do really well, but I had my concerns after watching it's development process
They also screwed over fans, which wasn't a smart move.
It's literally impossible to finish the main quests without going into forced PvP areas, even on "private" servers(they're shared with other private servers). Which killed all interest I had in the game once I reached that point.
Although I might check it out again nowthat most people have stopped playing, since the risk of encountering someone is probably lower.